yes Javi - see my last email. The geometry manipulation classes are not related to data storage. Anyway - it would be nice to have a discussion between you, Frido and me on data storage - would you mind having a three way skype call soon? On Nov 12, 2008, at 7:43 PM, Javier Ángel Velázquez Muriel wrote:
> Keren, the more I see your Matrix3D class the more realize that my > code is going to serve a different purpose. The matrix you define in > Matrix3D is a 3x3x3, but what I want is a NxLxM, something like the > map that you had for EMBed, and in my case, what I understood by > matrix 2D was a NxM, not a 2x2, for example. Vectors here don't apply, > but still is going to be very helpful to have a templated vector. > Again, I am building the templated array. > Javi > > 2008/11/12 Keren Lasker kerenl@salilab.org: >> Javi, >> >> For your 2D geometry classes (Vector2D, Matrix2D ...) - why not >> just using >> the corresponding 3D classes and keeping Z fixed? >> I think it is not too bad in performance and will save you a lot of >> coding/debugging time. >> >> Keren. >>